Mechanic job/faction

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Mechanic job/faction

Post by marecar1998 on Fri Aug 05, 2011 10:04 pm

It would be great If we had mechanic's around, like for re-fueling car, or boat... Mechanic would also do job's like re-paint, engine repair ( When engine
is smoking, engine wont easily start, so mechanic could just do like /v repair [ID] [Type of repair], Types would be: 1: Engine repair, 2: Refuel, 3: Damage repair (If you hate to re-park, and make fixing cars more RP-ly), and if anyone have another suggestion about repair, just add it in reply. Also, mechanic would drive Tow trucks (Good to RP with), but for this, we need better RP-ers, so I think if we become faction, only level 4 and above can apply (Same as in many factions). I think this is great idea if it become faction, cause we almost don't have have faction that is for usual jobs. If you agree, please support this idea.
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Re: Mechanic job/faction

Post by Andre Campbell on Fri Aug 05, 2011 10:05 pm

Or you can make a faction and rp it Very Happy kinda what Artilliary w/e was doing but go for it!
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Re: Mechanic job/faction

Post by JermaineSmalls on Fri Aug 05, 2011 10:10 pm

mechanic could just do like /v repair [ID] [Type of repair],
That ain't a good idea I think, they must roleplay reparing it.
But i like the idea +1. I want to see this in the server Razz

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Re: Mechanic job/faction

Post by marecar1998 on Fri Aug 05, 2011 10:44 pm

I wanted to see what people think about this, and then maybe start the faction. And about RP-ing repair, that's why I will only accept level 4 and I will make RP test for new comers.
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Re: Mechanic job/faction

Post by Derp on Fri Aug 05, 2011 11:09 pm

marecar1998 wrote:I wanted to see what people think about this, and then maybe start the faction. And about RP-ing repair, that's why I will only accept level 4 and I will make RP test for new comers.

Nice idea, i RP'ed this only RPly , we dont need it scriptly. I earned 15,000$ Out of doing it RPly, no need for scripting when you can easily rp it. And i made already that faction but canceld it. It was nice tho, gl.
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Re: Mechanic job/faction

Post by Raiden Akimoto on Sat Aug 06, 2011 1:30 pm

I agree if people RP repairing, painting and refueling or what ever, but this is what going to happen when the admin is/not around. For example, mechanics will OOCly repair his/her (friends) car.
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Re: Mechanic job/faction

Post by Neon Router on Sat Aug 06, 2011 6:03 pm

Atilliary Facilities was meant to have a private sector for this. Of course everyone shot it down, so I guess your going better off than I am.
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Re: Mechanic job/faction

Post by Raiden Akimoto on Sat Aug 06, 2011 6:20 pm

The Constipator wrote:Atilliary Facilities was meant to have a private sector for this. Of course everyone shot it down, so I guess your going better off than I am.

I know everything about AF and I have seen you RPing it, I still remember you are the other guy joining EMS at the same time. Wish I could experience EMS again.. Anyways, its you decision to closed down AF but I kinda like watching you RPing it. Smile
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Re: Mechanic job/faction

Post by Neon Router on Sat Aug 06, 2011 6:22 pm

Adrian_Lee wrote:
The Constipator wrote:Atilliary Facilities was meant to have a private sector for this. Of course everyone shot it down, so I guess your going better off than I am.

I know everything about AF and I have seen you RPing it, I still remember you are the other guy joining EMS at the same time. Wish I could experience EMS again.. Anyways, its you decision to closed down AF but I kinda like watching you RPing it. Smile
Hey, maby I could restart the private mechanic sector and make THAT a faction, instead of trying to do too much.
I'll make some changes to AF. I like this idea.
At least, it would be a faction with some base, ya know?
Smile
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Re: Mechanic job/faction

Post by Raiden Akimoto on Sat Aug 06, 2011 6:24 pm

The Constipator wrote:
Adrian_Lee wrote:
The Constipator wrote:Atilliary Facilities was meant to have a private sector for this. Of course everyone shot it down, so I guess your going better off than I am.

I know everything about AF and I have seen you RPing it, I still remember you are the other guy joining EMS at the same time. Wish I could experience EMS again.. Anyways, its you decision to closed down AF but I kinda like watching you RPing it. Smile
Hey, maby I could restart the private mechanic sector and make THAT a faction, instead of trying to do too much.
I'll make some changes to AF. I like this idea.
At least, it would be a faction with some base, ya know?
Smile

It would be my pleasure to help you IG. Your other character still in EMS?
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Re: Mechanic job/faction

Post by Neon Router on Sat Aug 06, 2011 7:04 pm

Adrian_Lee wrote:
The Constipator wrote:
Adrian_Lee wrote:
The Constipator wrote:Atilliary Facilities was meant to have a private sector for this. Of course everyone shot it down, so I guess your going better off than I am.

I know everything about AF and I have seen you RPing it, I still remember you are the other guy joining EMS at the same time. Wish I could experience EMS again.. Anyways, its you decision to closed down AF but I kinda like watching you RPing it. Smile
Hey, maby I could restart the private mechanic sector and make THAT a faction, instead of trying to do too much.
I'll make some changes to AF. I like this idea.
At least, it would be a faction with some base, ya know?
Smile

It would be my pleasure to help you IG. Your other character still in EMS?
Aluz Yin? Yep. I've made the forum. Just try to pass teh test :3
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Re: Mechanic job/faction

Post by Raiden Akimoto on Sat Aug 06, 2011 7:15 pm

Aluz Yin is both EMS and AF right? I remember seeing you RP repairing the road near the general shop. Smile
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Re: Mechanic job/faction

Post by Neon Router on Sat Aug 06, 2011 7:27 pm

Adrian_Lee wrote:Aluz Yin is both EMS and AF right? I remember seeing you RP repairing the road near the general shop. Smile
Yep...still here...
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Re: Mechanic job/faction

Post by marecar1998 on Sat Aug 06, 2011 8:11 pm

And that about repairing friends/other players cars when admins are off, If I become boos of this faction, I will regulate everything, and my replacement will control other mechanic's, when I'm offline. If anyone repairs OOC without my or admins permission, that person should get kicked out of the faction for some time, like 5 days or so. I think that will keep them not doing OOC repair's.
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Re: Mechanic job/faction

Post by marecar1998 on Sat Aug 06, 2011 8:16 pm

And I think this should be faction, 'cause, from factions we only have law force's (SD, EMS, S.W.A.T/F.B.I) and gangs, I'm not counting werewolf's and vampire's factions... We need more faction's that are usual job's, like usual civilian's.
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Re: Mechanic job/faction

Post by Neon Router on Sat Aug 06, 2011 8:29 pm

marecar1998 wrote:And I think this should be faction, 'cause, from factions we only have law force's (SD, EMS, S.W.A.T/F.B.I) and gangs, I'm not counting werewolf's and vampire's factions... We need more faction's that are usual job's, like usual civilian's.
Dude, stop being blind and READ the comments.
I already made a faction of this. Everyone just doesn't care about it, you know?
This isn't a new faction at all. I re-vamped my previous dead faction and I've decided to re-run it, focusing more on this suggestion than construction work. Have a look at it.
[You must be registered and logged in to see this link.]
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